Pokemon Go’s Popularity Hits Levels Not Seen Since Launch

According to Superdata, the number of people actively playing Pokemon Go in May 2018 was pretty high. The only other time the numbers have been that elevated was during the summer Pokemon Go launched. During this uptick in player activity, Pokemon Go reportedly made $104 million (about £79 million).

According to Eurogamer, Superdata initially had an exact number of players listed for May 2018–about 147 million people–but that number has since been removed from the report. We wouldn’t be surprised to find out that number is true, though. Pokemon Go has a repeated pattern of attracting a larger number of players during the summer months when more students are out of school and workers are on vacation.

It’s not just the summer air that’s getting people out and catching Pokemon again. Pokemon Go has recently received several new updates, all of which have had largely positive receptions. Trading is perhaps the largest update to recently come to Pokemon Go, but the game has also added Alolan forms for four different Pokemon, a legendary Gen 3 Pokemon, research quests, and global challenges that occur during live summer events.

This summer marks the two year anniversary of Pokemon Go, a mobile gaming phenomenon that took the world by storm. We gave the game a 7/10. In our Pokemon Go review, Miguel Concepcion praised the game’s “ability to draw players from multiple generations and varied gaming backgrounds together” but criticized the “bugs and high battery consumption.”

You can play Pokemon Go right now on mobile, and get a similar experience on Nintendo Switch later this year with Pokemon: Let’s Go, Pikachu! / Pokemon: Let’s Go, Eevee!.

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